DEBUG:>>20 | CMainTask::EntryProc | +123078
03:34:DEBUG:>>21 | CWorld::OnTick | +0
03:34:DEBUG:>>22 | CSector::OnTick | +204
03:34:DEBUG:>>23 | CItem::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
03:34:DEBUG:>>24 | CItem::SetTimeout | +0
03:34:DEBUG:>>25 | CObjBase::SetTimeout | +0
03:34:DEBUG:'Worldgem bit' item [040004580]
03:34:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
03:34:DEBUG:>> 0 | CMainTask::EntryProc | +0
03:34:DEBUG:>> 1 | CWorld::OnTick | +57771750
03:34:DEBUG:>> 2 | CSector::OnTick | +0
03:34:DEBUG:>> 3 | CChar::OnTick | +0
03:34:DEBUG:>> 4 | CMainTask::EntryProc | +141484
03:34:DEBUG:>> 5 | CWorld::OnTick | +36891
03:34:DEBUG:>> 6 | CSector::OnTick | +0
03:34:DEBUG:>> 7 | CChar::OnTick | +0
03:34:DEBUG:>> 8 | CMainTask::EntryProc | +143109
03:34:DEBUG:>> 9 | CWorld::OnTick | +42266
03:34:DEBUG:>>10 | CSector::OnTick | +0
03:34:DEBUG:>>11 | CChar::OnTick | +0
03:34:DEBUG:>>12 | CMainTask::EntryProc | +137734
03:34:DEBUG:>>13 | CWorld::OnTick | +50079
03:34:DEBUG:>>14 | CSector::OnTick | +0
03:34:DEBUG:>>15 | CChar::OnTick | +0
03:34:DEBUG:>>16 | CMainTask::EntryProc | +129921
03:34:DEBUG:>>17 | CWorld::OnTick | +56922
03:34:DEBUG:>>18 | CSector::OnTick | +0
03:34:DEBUG:>>19 | CChar::OnTick | +0
03:34:DEBUG:>>20 | CMainTask::EntryProc | +123078
03:34:DEBUG:>>21 | CWorld::OnTick | +0
03:34:DEBUG:>>22 | CSector::OnTick | +204 <-- exception catch point (below is guessed and could be incorrect!)
03:34:DEBUG:>>23 | CItem::SetTimeout | +31
03:34:DEBUG:>>24 | CObjBase::SetTimeout | +0
03:34:ERROR:item 040004580 'Worldgem bit' [timer=-1, type=34]
03:34:ERROR:sector #0 [0,0,0,0]
03:34:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
03:34:DEBUG:>> 0 | CMainTask::EntryProc | +0
03:34:DEBUG:>> 1 | CWorld::OnTick | +57771750
03:34:DEBUG:>> 2 | CSector::OnTick | +0
03:34:DEBUG:>> 3 | CChar::OnTick | +0
03:34:DEBUG:>> 4 | CMainTask::EntryProc | +141484
03:34:DEBUG:>> 5 | CWorld::OnTick | +36891
03:34:DEBUG:>> 6 | CSector::OnTick | +0
03:34:DEBUG:>> 7 | CChar::OnTick | +0
03:34:DEBUG:>> 8 | CMainTask::EntryProc | +143109
03:34:DEBUG:>> 9 | CWorld::OnTick | +42266
03:34:DEBUG:>>10 | CSector::OnTick | +0
03:34:DEBUG:>>11 | CChar::OnTick | +0
03:34:DEBUG:>>12 | CMainTask::EntryProc | +137734
03:34:DEBUG:>>13 | CWorld::OnTick | +50079
03:34:DEBUG:>>14 | CSector::OnTick | +0
03:34:DEBUG:>>15 | CChar::OnTick | +0
03:34:DEBUG:>>16 | CMainTask::EntryProc | +129921
03:34:DEBUG:>>17 | CWorld::OnTick | +56922
03:34:DEBUG:>>18 | CSector::OnTick | +0
03:34:DEBUG:>>19 | CChar::OnTick | +0
03:34:DEBUG:>>20 | CMainTask::EntryProc | +123078
03:34:DEBUG:>>21 | CWorld::OnTick | +0
03:34:DEBUG:>>22 | CSector::OnTick | +250
03:34:DEBUG:>>23 | CChar::OnTick | +0
03:34:DEBUG:>>24 | CChar::NPC_OnTickAction | +0
03:34:DEBUG:>>25 | CChar::NPC_Act_Wander | +0
03:34:DEBUG:>>26 | CChar::NPC_WalkToPoint | +0
03:34:DEBUG:>>27 | CChar::CanMoveWalkTo | +0 <-- exception catch point (below is guessed and could be incorrect!)
03:34:DEBUG:>>28 | CChar::CheckValidMove | +0
03:34:DEBUG:>>29 | CPointBase::GetRegion | +0
03:34:DEBUG:>>30 | CSectorBase::GetRegion | +0
03:34:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
03:34:DEBUG:>> 0 | CMainTask::EntryProc | +0
03:34:DEBUG:>> 1 | CWorld::OnTick | +57771750
03:34:DEBUG:>> 2 | CSector::OnTick | +0
03:34:DEBUG:>> 3 | CChar::OnTick | +0
03:34:DEBUG:>> 4 | CMainTask::EntryProc | +141484
03:34:DEBUG:>> 5 | CWorld::OnTick | +36891
03:34:DEBUG:>> 6 | CSector::OnTick | +0
03:34:DEBUG:>> 7 | CChar::OnTick | +0
03:34:DEBUG:>> 8 | CMainTask::EntryProc | +143109
03:34:DEBUG:>> 9 | CWorld::OnTick | +42266
03:34:DEBUG:>>10 | CSector::OnTick | +0
03:34:DEBUG:>>11 | CChar::OnTick | +0
03:34:DEBUG:>>12 | CMainTask::EntryProc | +137734
03:34:DEBUG:>>13 | CWorld::OnTick | +50079
03:34:DEBUG:>>14 | CSector::OnTick | +0
03:34:DEBUG:>>15 | CChar::OnTick | +0
03:34:DEBUG:>>16 | CMainTask::EntryProc | +129921
03:34:DEBUG:>>17 | CWorld::OnTick | +56922
03:34:DEBUG:>>18 | CSector::OnTick | +0
03:34:DEBUG:>>19 | CChar::OnTick | +0
03:34:DEBUG:>>20 | CMainTask::EntryProc | +123078
03:34:DEBUG:>>21 | CWorld::OnTick | +0
03:34:DEBUG:>>22 | CSector::OnTick | +250
03:34:DEBUG:>>23 | CChar::OnTick | +0
03:34:DEBUG:>>24 | CChar::NPC_OnTickAction | +0
03:34:DEBUG:>>25 | CChar::NPC_Act_Wander | +0
03:34:DEBUG:>>26 | CChar::NPC_WalkToPoint | +0 <-- exception catch point (below is guessed and could be incorrect!)
03:34:DEBUG:>>27 | CChar::MoveToChar | +32
03:34:DEBUG:>>28 | CPointBase::GetRegion | +0
03:34:DEBUG:>>29 | CSectorBase::GetRegion | +0
03:34:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
03:34:DEBUG:>> 0 | CMainTask::EntryProc | +0
03:34:DEBUG:>> 1 | CWorld::OnTick | +57771750
03:34:DEBUG:>> 2 | CSector::OnTick | +0
03:34:DEBUG:>> 3 | CChar::OnTick | +0
03:34:DEBUG:>> 4 | CMainTask::EntryProc | +141484
03:34:DEBUG:>> 5 | CWorld::OnTick | +36891
03:34:DEBUG:>> 6 | CSector::OnTick | +0
03:34:DEBUG:>> 7 | CChar::OnTick | +0
03:34:DEBUG:>> 8 | CMainTask::EntryProc | +143109
03:34:DEBUG:>> 9 | CWorld::OnTick | +42266
03:34:DEBUG:>>10 | CSector::OnTick | +0
03:34:DEBUG:>>11 | CChar::OnTick | +0
03:34:DEBUG:>>12 | CMainTask::EntryProc | +137734
03:34:DEBUG:>>13 | CWorld::OnTick | +50079
03:34:DEBUG:>>14 | CSector::OnTick | +0
03:34:DEBUG:>>15 | CChar::OnTick | +0
03:34:DEBUG:>>16 | CMainTask::EntryProc | +129921
03:34:DEBUG:>>17 | CWorld::OnTick | +56922
03:34:DEBUG:>>18 | CSector::OnTick | +0
03:34:DEBUG:>>19 | CChar::OnTick | +0
03:34:DEBUG:>>20 | CMainTask::EntryProc | +123078
03:34:DEBUG:>>21 | CWorld::OnTick | +0
03:34:DEBUG:>>22 | CSector::OnTick | +250
03:34:DEBUG:>>23 | CItemContainer::OnTick | +63
03:34:DEBUG:>>24 | CItem::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
03:34:DEBUG:>>25 | CItem::SetTimeout | +0
03:34:DEBUG:>>26 | CObjBase::SetTimeout | +0
03:34:DEBUG:'Dikkat: Soulkeeper'nin cesedi.' item [04000752d]
03:34:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
03:34:DEBUG:>> 0 | CMainTask::EntryProc | +0
03:34:DEBUG:>> 1 | CWorld::OnTick | +57771750
03:34:DEBUG:>> 2 | CSector::OnTick | +0
03:34:DEBUG:>> 3 | CChar::OnTick | +0
03:34:DEBUG:>> 4 | CMainTask::EntryProc | +141484
03:34:DEBUG:>> 5 | CWorld::OnTick | +36891
03:34:DEBUG:>> 6 | CSector::OnTick | +0
03:34:DEBUG:>> 7 | CChar::OnTick | +0
03:34:DEBUG:>> 8 | CMainTask::EntryProc | +143109
03:34:DEBUG:>> 9 | CWorld::OnTick | +42266
03:34:DEBUG:>>10 | CSector::OnTick | +0
03:34:DEBUG:>>11 | CChar::OnTick | +0
03:34:DEBUG:>>12 | CMainTask::EntryProc | +137734
03:34:DEBUG:>>13 | CWorld::OnTick | +50079
03:34:DEBUG:>>14 | CSector::OnTick | +0
03:34:DEBUG:>>15 | CChar::OnTick | +0
03:34:DEBUG:>>16 | CMainTask::EntryProc | +129921
03:34:DEBUG:>>17 | CWorld::OnTick | +56922
03:34:DEBUG:>>18 | CSector::OnTick | +0
03:34:DEBUG:>>19 | CChar::OnTick | +0
03:34:DEBUG:>>20 | CMainTask::EntryProc | +123078
03:34:DEBUG:>>21 | CWorld::OnTick | +0
03:34:DEBUG:>>22 | CSector::OnTick | +250 <-- exception catch point (below is guessed and could be incorrect!)
03:34:DEBUG:>>23 | CItem::SetTimeout | +94
03:34:DEBUG:>>24 | CObjBase::SetTimeout | +0
03:34:ERROR:item 04000752d 'Dikkat: Soulkeeper'nin cesedi.' [timer=-1, type=108]
03:34:ERROR:sector #0 [0,0,0,0]
03:34:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
03:34:DEBUG:>> 0 | CMainTask::EntryProc | +0
03:34:DEBUG:>> 1 | CWorld::OnTick | +57771750
03:34:DEBUG:>> 2 | CSector::OnTick | +0
03:34:DEBUG:>> 3 | CChar::OnTick | +0
03:34:DEBUG:>> 4 | CMainTask::EntryProc | +141484
03:34:DEBUG:>> 5 | CWorld::OnTick | +36891
03:34:DEBUG:>> 6 | CSector::OnTick | +0
03:34:DEBUG:>> 7 | CChar::OnTick | +0
03:34:DEBUG:>> 8 | CMainTask::EntryProc | +143109
03:34:DEBUG:>> 9 | CWorld::OnTick | +42266
03:34:DEBUG:>>10 | CSector::OnTick | +0
03:34:DEBUG:>>11 | CChar::OnTick | +0
03:34:DEBUG:>>12 | CMainTask::EntryProc | +137734
03:34:DEBUG:>>13 | CWorld::OnTick | +50079
03:34:DEBUG:>>14 | CSector::OnTick | +0
03:34:DEBUG:>>15 | CChar::OnTick | +0
03:34:DEBUG:>>16 | CMainTask::EntryProc | +129921
03:34:DEBUG:>>17 | CWorld::OnTick | +56922
03:34:DEBUG:>>18 | CSector::OnTick | +0
03:34:DEBUG:>>19 | CChar::OnTick | +0
03:34:DEBUG:>>20 | CMainTask::EntryProc | +123078
03:34:DEBUG:>>21 | CWorld::OnTick | +0
03:34:DEBUG:>>22 | CSector::OnTick | +360
03:34:DEBUG:>>23 | CChar::OnTick | +0
03:34:DEBUG:>>24 | CChar::NPC_OnTickAction | +0
03:34:DEBUG:>>25 | CChar::NPC_Act_Wander | +0
03:34:DEBUG:>>26 | CChar::NPC_WalkToPoint | +0
03:34:DEBUG:>>27 | CChar::CanMoveWalkTo | +0 <-- exception catch point (below is guessed and could be incorrect!)
03:34:DEBUG:>>28 | CChar::CheckValidMove | +0
03:34:DEBUG:>>29 | CPointBase::GetRegion | +0
03:34:DEBUG:>>30 | CSectorBase::GetRegion | +0
03:34:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
03:34:DEBUG:>> 0 | CMainTask::EntryProc | +0
03:34:DEBUG:>> 1 | CWorld::OnTick | +57771750
03:34:DEBUG:>> 2 | CSector::OnTick | +0
03:34:DEBUG:>> 3 | CChar::OnTick | +0
03:34:DEBUG:>> 4 | CMainTask::EntryProc | +141484
03:34:DEBUG:>> 5 | CWorld::OnTick | +36891
03:34:DEBUG:>> 6 | CSector::OnTick | +0
03:34:DEBUG:>> 7 | CChar::OnTick | +0
03:34:DEBUG:>> 8 | CMainTask::EntryProc | +143109
03:34:DEBUG:>> 9 | CWorld::OnTick | +42266
03:34:DEBUG:>>10 | CSector::OnTick | +0
03:34:DEBUG:>>11 | CChar::OnTick | +0
03:34:DEBUG:>>12 | CMainTask::EntryProc | +137734
03:34:DEBUG:>>13 | CWorld::OnTick | +50079
03:34:DEBUG:>>14 | CSector::OnTick | +0
03:34:DEBUG:>>15 | CChar::OnTick | +0
03:34:DEBUG:>>16 | CMainTask::EntryProc | +129921
03:34:DEBUG:>>17 | CWorld::OnTick | +56922
03:34:DEBUG:>>18 | CSector::OnTick | +0
03:34:DEBUG:>>19 | CChar::OnTick | +0
03:34:DEBUG:>>20 | CMainTask::EntryProc | +123078
03:34:DEBUG:>>21 | CWorld::OnTick | +0
03:34:DEBUG:>>22 | CSector::OnTick | +360
03:34:DEBUG:>>23 | CChar::OnTick | +0
03:34:DEBUG:>>24 | CChar::NPC_OnTickAction | +0
03:34:DEBUG:>>25 | CChar::NPC_Act_Wander | +0
03:34:DEBUG:>>26 | CChar::NPC_WalkToPoint | +0 <-- exception catch point (below is guessed and could be incorrect!)
03:34:DEBUG:>>27 | CChar::MoveToChar | +31
03:34:DEBUG:>>28 | CPointBase::GetRegion | +0
03:34:DEBUG:>>29 | CSectorBase::GetRegion | +0
03:34:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
03:34:DEBUG:>> 0 | CMainTask::EntryProc | +0
03:34:DEBUG:>> 1 | CWorld::OnTick | +57771750
03:34:DEBUG:>> 2 | CSector::OnTick | +0
03:34:DEBUG:>> 3 | CChar::OnTick | +0
03:34:DEBUG:>> 4 | CMainTask::EntryProc | +141484
03:34:DEBUG:>> 5 | CWorld::OnTick | +36891
03:34:DEBUG:>> 6 | CSector::OnTick | +0
03:34:DEBUG:>> 7 | CChar::OnTick | +0
03:34:DEBUG:>> 8 | CMainTask::EntryProc | +143109
03:34:DEBUG:>> 9 | CWorld::OnTick | +42266
03:34:DEBUG:>>10 | CSector::OnTick | +0
03:34:DEBUG:>>11 | CChar::OnTick | +0
03:34:DEBUG:>>12 | CMainTask::EntryProc | +137734
03:34:DEBUG:>>13 | CWorld::OnTick | +50079
03:34:DEBUG:>>14 | CSector::OnTick | +0
03:34:DEBUG:>>15 | CChar::OnTick | +0
03:34:DEBUG:>>16 | CMainTask::EntryProc | +129921
03:34:DEBUG:>>17 | CWorld::OnTick | +56922
03:34:DEBUG:>>18 | CSector::OnTick | +0
03:34:DEBUG:>>19 | CChar::OnTick | +0
03:34:DEBUG:>>20 | CMainTask::EntryProc | +123078
03:34:DEBUG:>>21 | CWorld::OnTick | +0
03:34:DEBUG:>>22 | CSector::OnTick | +360
03:34:DEBUG:>>23 | CItem::OnTick | +62 <-- exception catch point (below is guessed and could be incorrect!)
03:34:DEBUG:>>24 | CItem::SetTimeout | +0
03:34:DEBUG:>>25 | CObjBase::SetTimeout | +0
03:34:DEBUG:'Worldgem bit' item [040000f5f]
03:34:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
03:34:DEBUG:>> 0 | CMainTask::EntryProc | +0
03:34:DEBUG:>> 1 | CWorld::OnTick | +57771750
03:34:DEBUG:>> 2 | CSector::OnTick | +0
03:34:DEBUG:>> 3 | CChar::OnTick | +0
03:34:DEBUG:>> 4 | CMainTask::EntryProc | +141484
03:34:DEBUG:>> 5 | CWorld::OnTick | +36891
03:34:DEBUG:>> 6 | CSector::OnTick | +0
03:34:DEBUG:>> 7 | CChar::OnTick | +0
03:34:DEBUG:>> 8 | CMainTask::EntryProc | +143109
03:34:DEBUG:>> 9 | CWorld::OnTick | +42266
03:34:DEBUG:>>10 | CSector::OnTick | +0
03:34:DEBUG:>>11 | CChar::OnTick | +0
03:34:DEBUG:>>12 | CMainTask::EntryProc | +137734
03:34:DEBUG:>>13 | CWorld::OnTick | +50079
03:34:DEBUG:>>14 | CSector::OnTick | +0
03:34:DEBUG:>>15 | CChar::OnTick | +0
03:34:DEBUG:>>16 | CMainTask::EntryProc | +129921
03:34:DEBUG:>>17 | CWorld::OnTick | +56922
03:34:DEBUG:>>18 | CSector::OnTick | +0
03:34:DEBUG:>>19 | CChar::OnTick | +0
03:34:DEBUG:>>20 | CMainTask::EntryProc | +123078
03:34:DEBUG:>>21 | CWorld::OnTick | +0
03:34:DEBUG:>>22 | CSector::OnTick | +360 <-- exception catch point (below is guessed and could be incorrect!)
03:34:DEBUG:>>23 | CItem::SetTimeout | +78
03:34:DEBUG:>>24 | CObjBase::SetTimeout | +0
03:34:CRITICAL:Exception, in SUB: CSector::Sector::TickItem() #4 "SetTimeout"
03:34:ERROR:item 040000f5f 'Worldgem bit' [timer=-1, type=34]
03:34:ERROR:sector #0 [0,0,0,0]
03:34:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
03:34:DEBUG:>> 0 | CMainTask::EntryProc | +0
03:34:DEBUG:>> 1 | CWorld::OnTick | +57771750
03:34:DEBUG:>> 2 | CSector::OnTick | +0
03:34:DEBUG:>> 3 | CChar::OnTick | +0
03:34:DEBUG:>> 4 | CMainTask::EntryProc | +141484
03:34:DEBUG:>> 5 | CWorld::OnTick | +36891
03:34:DEBUG:>> 6 | CSector::OnTick | +0
03:34:DEBUG:>> 7 | CChar::OnTick | +0
03:34:DEBUG:>> 8 | CMainTask::EntryProc | +143109
03:34:DEBUG:>> 9 | CWorld::OnTick | +42266
03:34:DEBUG:>>10 | CSector::OnTick | +0
03:34:DEBUG:>>11 | CChar::OnTick | +0
03:34:DEBUG:>>12 | CMainTask::EntryProc | +137734
03:34:DEBUG:>>13 | CWorld::OnTick | +50079
03:34:DEBUG:>>14 | CSector::OnTick | +0
03:34:DEBUG:>>15 | CChar::OnTick | +0
03:34:DEBUG:>>16 | CMainTask::EntryProc | +129921
03:34:DEBUG:>>17 | CWorld::OnTick | +56922
03:34:DEBUG:>>18 | CSector::OnTick | +0
03:34:DEBUG:>>19 | CChar::OnTick | +0
03:34:DEBUG:>>20 | CMainTask::EntryProc | +123078
03:34:DEBUG:>>21 | CWorld::OnTick | +0
03:34:DEBUG:>>22 | CSector::OnTick | +469
03:34:DEBUG:>>23 | CChar::OnTick | +0
03:34:DEBUG:>>24 | CChar::NPC_OnTickAction | +0
03:34:DEBUG:>>25 | CChar::NPC_Act_GoHome | +0
03:34:DEBUG:>>26 | CChar::NPC_WalkToPoint | +0 <-- exception catch point (below is guessed and could be incorrect!)
03:34:DEBUG:>>27 | CChar::MoveToChar | +0
03:34:DEBUG:>>28 | CChar::MoveToRegion | +0
03:34:DEBUG:>>29 | CRegionWorld::OnRegionTrigger | +0
03:34:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
03:34:DEBUG:>> 0 | CMainTask::EntryProc | +0
03:34:DEBUG:>> 1 | CWorld::OnTick | +57771750
03:34:DEBUG:>> 2 | CSector::OnTick | +0
03:34:DEBUG:>> 3 | CChar::OnTick | +0
03:34:DEBUG:>> 4 | CMainTask::EntryProc | +141484
03:34:DEBUG:>> 5 | CWorld::OnTick | +36891
03:34:DEBUG:>> 6 | CSector::OnTick | +0
03:34:DEBUG:>> 7 | CChar::OnTick | +0
03:34:DEBUG:>> 8 | CMainTask::EntryProc | +143109
03:34:DEBUG:>> 9 | CWorld::OnTick | +42266
03:34:DEBUG:>>10 | CSector::OnTick | +0
03:34:DEBUG:>>11 | CChar::OnTick | +0
03:34:DEBUG:>>12 | CMainTask::EntryProc | +137734
03:34:DEBUG:>>13 | CWorld::OnTick | +50079
03:34:DEBUG:>>14 | CSector::OnTick | +0
03:34:DEBUG:>>15 | CChar::OnTick | +0
03:34:DEBUG:>>16 | CMainTask::EntryProc | +129921
03:34:DEBUG:>>17 | CWorld::OnTick | +56922
03:34:DEBUG:>>18 | CSector::OnTick | +0
03:34:DEBUG:>>19 | CChar::OnTick | +0
03:34:DEBUG:>>20 | CMainTask::EntryProc | +123078
03:34:DEBUG:>>21 | CWorld::OnTick | +0
03:34:DEBUG:>>22 | CSector::OnTick | +469
03:34:DEBUG:>>23 | CChar::OnTick | +31
03:34:DEBUG:>>24 | CChar::NPC_OnTickAction | +0
03:34:DEBUG:>>25 | CChar::NPC_Act_GoHome | +0
03:34:DEBUG:>>26 | CChar::NPC_WalkToPoint | +0 <-- exception catch point (below is guessed and could be incorrect!)
03:34:DEBUG:>>27 | CChar::MoveToChar | +0
03:34:DEBUG:>>28 | CChar::MoveToRegion | +0
03:34:DEBUG:>>29 | CRegionWorld::OnRegionTrigger | +0
03:34:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
03:34:DEBUG:>> 0 | CMainTask::EntryProc | +0
03:34:DEBUG:>> 1 | CWorld::OnTick | +57771750
03:34:DEBUG:>> 2 | CSector::OnTick | +0
03:34:DEBUG:>> 3 | CChar::OnTick | +0
03:34:DEBUG:>> 4 | CMainTask::EntryProc | +141484
03:34:DEBUG:>> 5 | CWorld::OnTick | +36891
03:34:DEBUG:>> 6 | CSector::OnTick | +0
03:34:DEBUG:>> 7 | CChar::OnTick | +0
03:34:DEBUG:>> 8 | CMainTask::EntryProc | +143109
03:34:DEBUG:>> 9 | CWorld::OnTick | +42266
03:34:DEBUG:>>10 | CSector::OnTick | +0
03:34:DEBUG:>>11 | CChar::OnTick | +0
03:34:DEBUG:>>12 | CMainTask::EntryProc | +137734
03:34:DEBUG:>>13 | CWorld::OnTick | +50079
03:34:DEBUG:>>14 | CSector::OnTick | +0
03:34:DEBUG:>>15 | CChar::OnTick | +0
03:34:DEBUG:>>16 | CMainTask::EntryProc | +129921
03:34:DEBUG:>>17 | CWorld::OnTick | +56922
03:34:DEBUG:>>18 | CSector::OnTick | +0
03:34:DEBUG:>>19 | CChar::OnTick | +0
03:34:DEBUG:>>20 | CMainTask::EntryProc | +123078
03:34:DEBUG:>>21 | CWorld::OnTick | +0
03:34:DEBUG:>>22 | CSector::OnTick | +469
03:34:DEBUG:>>23 | CChar::OnTick | +63
03:34:DEBUG:>>24 | CChar::NPC_OnTickAction | +0
03:34:DEBUG:>>25 | CChar::NPC_Act_Wander | +0
03:34:DEBUG:>>26 | CChar::NPC_WalkToPoint | +0 <-- exception catch point (below is guessed and could be incorrect!)
03:34:DEBUG:>>27 | CChar::MoveToChar | +0
03:34:DEBUG:>>28 | CChar::MoveToRegion | +0
03:34:DEBUG:>>29 | CRegionWorld::OnRegionTrigger | +0
03:34:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
03:34:DEBUG:>> 0 | CMainTask::EntryProc | +0
03:34:DEBUG:>> 1 | CWorld::OnTick | +57771750
03:34:DEBUG:>> 2 | CSector::OnTick | +0
03:34:DEBUG:>> 3 | CChar::OnTick | +0
03:34:DEBUG:>> 4 | CMainTask::EntryProc | +141484
03:34:DEBUG:>> 5 | CWorld::OnTick | +36891
03:34:DEBUG:>> 6 | CSector::OnTick | +0
03:34:DEBUG:>> 7 | CChar::OnTick | +0
03:34:DEBUG:>> 8 | CMainTask::EntryProc | +143109
03:34:DEBUG:>> 9 | CWorld::OnTick | +42266
03:34:DEBUG:>>10 | CSector::OnTick | +0
03:34:DEBUG:>>11 | CChar::OnTick | +0
03:34:DEBUG:>>12 | CMainTask::EntryProc | +137734
03:34:DEBUG:>>13 | CWorld::OnTick | +50079
03:34:DEBUG:>>14 | CSector::OnTick | +0
03:34:DEBUG:>>15 | CChar::OnTick | +0
03:34:DEBUG:>>16 | CMainTask::EntryProc | +129921
03:34:DEBUG:>>17 | CWorld::OnTick | +56922
03:34:DEBUG:>>18 | CSector::OnTick | +0
03:34:DEBUG:>>19 | CChar::OnTick | +0
03:34:DEBUG:>>20 | CMainTask::EntryProc | +123078
03:34:DEBUG:>>21 | CWorld::OnTick | +0
03:34:DEBUG:>>22 | CSector::OnTick | +469
03:34:DEBUG:>>23 | CChar::OnTick | +78
03:34:DEBUG:>>24 | CChar::NPC_OnTickAction | +0
03:34:DEBUG:>>25 | CChar::NPC_Act_Wander | +0
03:34:DEBUG:>>26 | CChar::NPC_WalkToPoint | +0 <-- exception catch point (below is guessed and could be incorrect!)
03:34:DEBUG:>>27 | CChar::MoveToChar | +0
03:34:DEBUG:>>28 | CChar::MoveToRegion | +0
03:34:DEBUG:>>29 | CRegionWorld::OnRegionTrigger | +0
03:34:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
03:34:DEBUG:>> 0 | CMainTask::EntryProc | +0
03:34:DEBUG:>> 1 | CWorld::OnTick | +57771750
03:34:DEBUG:>> 2 | CSector::OnTick | +0
03:34:DEBUG:>> 3 | CChar::OnTick | +0
03:34:DEBUG:>> 4 | CMainTask::EntryProc | +141484
03:34:DEBUG:>> 5 | CWorld::OnTick | +36891
03:34:DEBUG:>> 6 | CSector::OnTick | +0
03:34:DEBUG:>> 7 | CChar::OnTick | +0
03:34:DEBUG:>> 8 | CMainTask::EntryProc | +143109
03:34:DEBUG:>> 9 | CWorld::OnTick | +42266
03:34:DEBUG:>>10 | CSector::OnTick | +0
03:34:DEBUG:>>11 | CChar::OnTick | +0
03:34:DEBUG:>>12 | CMainTask::EntryProc | +137734
03:34:DEBUG:>>13 | CWorld::OnTick | +50079
03:34:DEBUG:>>14 | CSector::OnTick | +0
03:34:DEBUG:>>15 | CChar::OnTick | +0
03:34:DEBUG:>>16 | CMainTask::EntryProc | +129921
03:34:DEBUG:>>17 | CWorld::OnTick | +56922
03:34:DEBUG:>>18 | CSector::OnTick | +0
03:34:DEBUG:>>19 | CChar::OnTick | +0
03:34:DEBUG:>>20 | CMainTask::EntryProc | +123078
03:34:DEBUG:>>21 | CWorld::OnTick | +0
03:34:DEBUG:>>22 | CSector::OnTick | +469
03:34:DEBUG:>>23 | CChar::OnTick | +110
03:34:DEBUG:>>24 | CChar::NPC_OnTickAction | +0
03:34:DEBUG:>>25 | CChar::NPC_Act_Wander | +0
03:34:DEBUG:>>26 | CChar::NPC_WalkToPoint | +0 <-- exception catch point (below is guessed and could be incorrect!)
03:34:DEBUG:>>27 | CChar::MoveToChar | +0
03:34:DEBUG:>>28 | CChar::MoveToRegion | +0
03:34:DEBUG:>>29 | CRegionWorld::OnRegionTrigger | +0
03:34:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
03:34:DEBUG:>> 0 | CMainTask::EntryProc | +0
03:34:DEBUG:>> 1 | CWorld::OnTick | +57771750
03:34:DEBUG:>> 2 | CSector::OnTick | +0
03:34:DEBUG:>> 3 | CChar::OnTick | +0
03:34:DEBUG:>> 4 | CMainTask::EntryProc | +141484
03:34:DEBUG:>> 5 | CWorld::OnTick | +36891
03:34:DEBUG:>> 6 | CSector::OnTick | +0
03:34:DEBUG:>> 7 | CChar::OnTick | +0
03:34:DEBUG:>> 8 | CMainTask::EntryProc | +143109
03:34:DEBUG:>> 9 | CWorld::OnTick | +42266
03:34:DEBUG:>>10 | CSector::OnTick | +0
03:34:DEBUG:>>11 | CChar::OnTick | +0
03:34:DEBUG:>>12 | CMainTask::EntryProc | +137734
03:34:DEBUG:>>13 | CWorld::OnTick | +50079
03:34:DEBUG:>>14 | CSector::OnTick | +0
03:34:DEBUG:>>15 | CChar::OnTick | +0
03:34:DEBUG:>>16 | CMainTask::EntryProc | +129921
03:34:DEBUG:>>17 | CWorld::OnTick | +56922
03:34:DEBUG:>>18 | CSector::OnTick | +0
03:34:DEBUG:>>19 | CChar::OnTick | +0
03:34:DEBUG:>>20 | CMainTask::EntryProc | +123078
03:34:DEBUG:>>21 | CWorld::OnTick | +0
03:34:DEBUG:>>22 | CSector::OnTick | +469
03:34:DEBUG:>>23 | CChar::OnTick | +141
03:34:DEBUG:>>24 | CChar::NPC_OnTickAction | +0
03:34:DEBUG:>>25 | CChar::NPC_Act_Wander | +0
03:34:DEBUG:>>26 | CChar::NPC_WalkToPoint | +0 <-- exception catch point (below is guessed and could be incorrect!)
03:34:DEBUG:>>27 | CChar::MoveToChar | +0
03:34:DEBUG:>>28 | CChar::MoveToRegion | +0
03:34:DEBUG:>>29 | CRegionWorld::OnRegionTrigger | +0
03:34:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
03:34:DEBUG:>> 0 | CMainTask::EntryProc | +0
03:34:DEBUG:>> 1 | CWorld::OnTick | +57771750
03:34:DEBUG:>> 2 | CSector::OnTick | +0
03:34:DEBUG:>> 3 | CChar::OnTick | +0
03:34:DEBUG:>> 4 | CMainTask::EntryProc | +141484
03:34:DEBUG:>> 5 | CWorld::OnTick | +36891
03:34:DEBUG:>> 6 | CSector::OnTick | +0
03:34:DEBUG:>> 7 | CChar::OnTick | +0
03:34:DEBUG:>> 8 | CMainTask::EntryProc | +143109
03:34:DEBUG:>> 9 | CWorld::OnTick | +42266
03:34:DEBUG:>>10 | CSector::OnTick | +0
03:34:DEBUG:>>11 | CChar::OnTick | +0
03:34:DEBUG:>>12 | CMainTask::EntryProc | +137734
03:34:DEBUG:>>13 | CWorld::OnTick | +50079
03:34:DEBUG:>>14 | CSector::OnTick | +0
03:34:DEBUG:>>15 | CChar::OnTick | +0
03:34:DEBUG:>>16 | CMainTask::EntryProc | +129921
03:34:DEBUG:>>17 | CWorld::OnTick | +56922
03:34:DEBUG:>>18 | CSector::OnTick | +0
03:34:DEBUG:>>19 | CChar::OnTick | +0
03:34:DEBUG:>>20 | CMainTask::EntryProc | +123078
03:34:DEBUG:>>21 | CWorld::OnTick | +0
03:34:DEBUG:>>22 | CSector::OnTick | +469
03:34:DEBUG:>>23 | CChar::OnTick | +172
03:34:DEBUG:>>24 | CChar::NPC_OnTickAction | +0
03:34:DEBUG:>>25 | CChar::NPC_Act_GoHome | +0
03:34:DEBUG:>>26 | CChar::NPC_WalkToPoint | +0 <-- exception catch point (below is guessed and could be incorrect!)
03:34:DEBUG:>>27 | CChar::MoveToChar | +0
03:34:DEBUG:>>28 | CChar::MoveToRegion | +0
03:34:DEBUG:>>29 | CRegionWorld::OnRegionTrigger | +0
03:34:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
03:34:DEBUG:>> 0 | CMainTask::EntryProc | +0
03:34:DEBUG:>> 1 | CWorld::OnTick | +57771750
03:34:DEBUG:>> 2 | CSector::OnTick | +0
03:34:DEBUG:>> 3 | CChar::OnTick | +0
03:34:DEBUG:>> 4 | CMainTask::EntryProc | +141484
03:34:DEBUG:>> 5 | CWorld::OnTick | +36891
03:34:DEBUG:>> 6 | CSector::OnTick | +0
03:34:DEBUG:>> 7 | CChar::OnTick | +0
03:34:DEBUG:>> 8 | CMainTask::EntryProc | +143109
03:34:DEBUG:>> 9 | CWorld::OnTick | +42266
03:34:DEBUG:>>10 | CSector::OnTick | +0
03:34:DEBUG:>>11 | CChar::OnTick | +0
03:34:DEBUG:>>12 | CMainTask::EntryProc | +137734
03:34:DEBUG:>>13 | CWorld::OnTick | +50079
03:34:DEBUG:>>14 | CSector::OnTick | +0
03:34:DEBUG:>>15 | CChar::OnTick | +0
03:34:DEBUG:>>16 | CMainTask::EntryProc | +129921
03:34:DEBUG:>>17 | CWorld::OnTick | +56922
03:34:DEBUG:>>18 | CSector::OnTick | +0
03:34:DEBUG:>>19 | CChar::OnTick | +0
03:34:DEBUG:>>20 | CMainTask::EntryProc | +123078
03:34:DEBUG:>>21 | CWorld::OnTick | +0
03:34:DEBUG:>>22 | CSector::OnTick | +469
03:34:DEBUG:>>23 | CChar::OnTick | +188
03:34:DEBUG:>>24 | CChar::NPC_OnTickAction | +0
03:34:DEBUG:>>25 | CChar::NPC_Act_Wander | +0
03:34:DEBUG:>>26 | CChar::NPC_WalkToPoint | +0 <-- exception catch point (below is guessed and could be incorrect!)
03:34:DEBUG:>>27 | CChar::MoveToChar | +0
03:34:DEBUG:>>28 | CChar::MoveToRegion | +0
03:34:DEBUG:>>29 | CRegionWorld::OnRegionTrigger | +0
03:34:ERROR:Bad Spawn point uid=0400089c1, id=0ca
03:34:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
03:34:DEBUG:>> 0 | CMainTask::EntryProc | +0
03:34:DEBUG:>> 1 | CWorld::OnTick | +57771750
03:34:DEBUG:>> 2 | CSector::OnTick | +0
03:34:DEBUG:>> 3 | CChar::OnTick | +0
03:34:DEBUG:>> 4 | CMainTask::EntryProc | +141484
03:34:DEBUG:>> 5 | CWorld::OnTick | +36891
03:34:DEBUG:>> 6 | CSector::OnTick | +0
03:34:DEBUG:>> 7 | CChar::OnTick | +0
03:34:DEBUG:>> 8 | CMainTask::EntryProc | +143109
03:34:DEBUG:>> 9 | CWorld::OnTick | +42266
03:34:DEBUG:>>10 | CSector::OnTick | +0
03:34:DEBUG:>>11 | CChar::OnTick | +0
03:34:DEBUG:>>12 | CMainTask::EntryProc | +137734
03:34:DEBUG:>>13 | CWorld::OnTick | +50079
03:34:DEBUG:>>14 | CSector::OnTick | +0
03:34:DEBUG:>>15 | CChar::OnTick | +0
03:34:DEBUG:>>16 | CMainTask::EntryProc | +129921
03:34:DEBUG:>>17 | CWorld::OnTick | +56922
03:34:DEBUG:>>18 | CSector::OnTick | +0
03:34:DEBUG:>>19 | CChar::OnTick | +0
03:34:DEBUG:>>20 | CMainTask::EntryProc | +123078
03:34:DEBUG:>>21 | CWorld::OnTick | +0
03:34:DEBUG:>>22 | CWorld::Save | +704
03:34:DEBUG:>>23 | CWorld::SaveTry | +0
03:34:DEBUG:>>24 | CWorld::SaveForce | +0
03:34:DEBUG:>>25 | CWorld::SaveStage | +0 <-- exception catch point (below is guessed and could be incorrect!)
Bunun nedeni ne olabilir server kapanıo bu olduktan sonra.Yardım edebilecek varmı?
DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
DEBUG:>> 0 | CWorld::OnTick | +0
DEBUG:>> 1 | CSector::OnTick | +0
DEBUG:>> 2 | CSectorBase::CheckMapBlockCache | +204
DEBUG:>> 3 | CServer::OnTick | +129781 <-- exception catch point (below is guessed and could be incorrect!)
DEBUG:>> 4 | CServer::OnConsoleCmd | +0
DEBUG:>> 5 | CServer::SetResyncPause | +0
DEBUG:>> 6 | CResource::Load | +0
DEBUG:>> 7 | CSpellDef::GetPrimarySkill | +172
DEBUG:>> 8 | CResourceQtyArray::FindResourceType | +0
CRITICAL:Error Pri=2, Code=-1073741819, Desc='Exception', in CServer::Tick() #2 "console input"
Şimdide bu oldu acil yrdm nolur.
Bu konu mahmure tarafından düzenlendi(2007-10-10 10:48, 17 yıl önce)